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Syndel's Spire
Syndel's Spire

Introduction
My texts (78)
My series (10)

PHQ-Nickname:
Syndel

Halfquake:
Mania

Level:
74

Total kills:
19,884,443

Birthday:
00th 0000

Adventurelog 1

Mood:MMMWAAHAHAHA
Type:Article
Added:February 18th 2009, 01:41:45
Visits:1644
Series:[ Adventurelog ]
Rating:5/5 (Votes: 3)

Description:
Episode one of the new Adventure series dubbed Adventurelog.

Names and text has been edited to protect the guillible.

Matt says:
New Game
Skillasaur says:
Loading...
Matt says:
Alt+F4
Skillasaur says:
(Have pateince)
Matt says:
Nooo
Matt says:
You'll corrupt my save
Matt says:
Even though I just said new game...
Skillasaur says:
>_>
Skillasaur says:
Okay... anyway...
Skillasaur says:
You wake suddenly from a deep slumber. Your eyes open and you find yourself in a lounge room of sorts. You are sitting in a comfortable armchair. There is a television belching static at you. It is the only source of light in the room. You hear the steady metronome of a clock pendulum.
Matt says:
Uhhh... check inventory?
Skillasaur says:
You're not wearing anything with pockets.
Matt says:
What am I wearing?
Skillasaur says:
You're currently clothed in casual, everyday wear.
Skillasaur says:
On closer inspection you are wearing a white, buttoned shirt and white jeans.
Matt says:
mumble something about jeans having pockets
Skillasaur says:
The world replies with a cold and sincere silence.
Matt says:
Ponder what happened to the static sound from the TV
Skillasaur says:
The TV wasn't part of the world's reply.
Skillasaur says:
Neither was the pendulum.
Skillasaur says:
Tick Tock.
Matt says:
Turn the tv off
Skillasaur says:
You step groggily from the armchair and reach over to the TV screen. It has no buttons.
Matt says:
Unplug it
Skillasaur says:
You search around for a plug or power source but can find none.
Matt says:
Make a personnal note to patent that TV when I figure out whats going on.
Skillasaur says:
Your petty attempts at stealing other's inventions has been noted by forces unknown.
Matt says:
Find the clock
Skillasaur says:
You look around the room, ignoring everything your eyes come across before they settle on a clock. It is a small mantlepeice clock on top of a fireplace.
Matt says:
Wait not this crap again, examine surroundings
Skillasaur says:
You examine your surroundings. The room seems errily dark, the only source of light coming from the television. There is a fireplace with a clock on the mantlepeice above it. There is a bookcase. There is an armchair. There are four windows. There's also something else that's bothering you about the room.
Matt says:
Note that the thing bothering me is there isn't a door.
Skillasaur says:
Noted. +1 point for observation.
Matt says:
Check the clock anyway
Skillasaur says:
The clock appears at first glance to be a rare antique, made of rosewood and with inlaid gold on the clockface. Unfortunately on closer inspection you realise it's plastic and glitter. It is currently five minutes past midnight.
Matt says:
Check the back of it
Skillasaur says:
You turn the clock round. At the back there is a small, key-shaped hole. The rest is simply solid plastic.
Matt says:
Check the bookcase
Skillasaur says:
You walk over to the bookcase. The bookcase is a dual-shelf arrangement, with many books on the top shelf but the bottom shelf more full of odd and interesting objects.
Matt says:
Oooh interesting
Matt says:
check them out
Skillasaur says:
The bottom shelf holds a series of oddities. Firstly a small doll with a circular slit around the middle all the way round, secondly what appears to be a small handbook and thirdly a medium sized box.
Matt says:
Read the cover on the handbook
Skillasaur says:
The cover on the handbook reads as follows:

HINT BOOK

Matt says:
I would say put it in my pockets, but I have none.
Skillasaur says:
Indeed.
Matt says:
keep it there where I remember it
Matt says:
Examine the doll and test to see if it opens, like the russian stacking dolls
Skillasaur says:
You pick up the doll. Your immediate assumption is correct. The small doll opens up to reveal a smaller doll.
Matt says:
Squeal in glee
Skillasaur says:
You squeal. The world continues unharmed despite this.
Matt says:
Open the next one
Skillasaur says:
You open the next doll to reveal a slightly smaller doll.
Matt says:
Open it
Skillasaur says:
You open the next doll to reveal an even smaller doll
Matt says:
*frowny face* open it
Skillasaur says:
You open the next doll to reveal a different coloured doll.
Matt says:
How different?
Skillasaur says:
Instead of the brightly lit clothing and cheerful faces that the other dolls had painted on them this one is instead almost entirely black and white, save for a single line of green across the head, where the eyes would be.
Matt says:
Open it?
Skillasaur says:
Invalid syntax. The game world is not able to respond to queries of that nature. Please use commands.
Matt says:
>O You know what I mean, 'game'. Open it.
Skillasaur says:
You open the doll slowly. The headpeice is almost entirely solid and is notably heavier than the other dolls. The lower peice contains an indent with a small peice of metal in it.
Matt says:
check both halves
Skillasaur says:
The head half appears to be entirely solid. There is little more notable about it.

The lower half appears to be entirely solid, save for a small indent with a peice of metal in it.
Matt says:
Turn it upside down to get the metal out
Skillasaur says:
You turn the doll upside down and the metal tumbles out. On closer inspection it resembles a miniature key, with triangular handle and tiny teeth.
Matt says:
leave the key on the shelf and check the box nearby
Skillasaur says:
You decide to leave the key where it is for the moment.

The box is medium sized, meaning it could contain anything from a computer printer to a series of board games. It is unmarked, save for a single sticker on the front bearing the logo of "Vicsurcorp"
Matt says:
Open it
Skillasaur says:
You drag the box partially off the shelf to get space to open it then tear the seals on the top.
Skillasaur says:
Opening the box you find it filled to the brim with packing foam in small little squiggly bits which reminds you of worms.
Matt says:
Throw them about everywhere to find what's hidden inside
Skillasaur says:
You dig deeply into the box, throwing out packing foam as you go. Eventually your hands find something leathery under the foam.
Matt says:
take it out!
Skillasaur says:
You withdraw the item hastily. Examing it in the dark glow of the television set you see it appears to be a survival vest, complete with many many pockets and thick areas of padding.
Matt says:
Put it on
Skillasaur says:
You put on the survival vest. Immediately you feel more secure and safe.
Matt says:
put the book and key in pockets
Skillasaur says:
You go around the items from before and add the handbook and key to your inventory
Matt says:
try the key on the clock
Skillasaur says:
You use key on hole in clock.
Skillasaur says:
The key fits.
Matt says:
turn it
Skillasaur says:
Anticlockwise/clockwise?
Matt says:
anti
Skillasaur says:
You turn the key anti-clockwise. The hands on the clock face move from 10 past midnight to 5 past midnight.
Matt says:
check the room for any signs of time travel
Skillasaur says:
You look around but everything appears to be normal.
Matt says:
turn it clockwise, a lot
Skillasaur says:
You turn the clock clockwise til it reads 1am.
Matt says:
Turn it till it says: 5am...
Skillasaur says:
You continue turning til it's 5am.
Matt says:
check the clock
Skillasaur says:
The clock's face shows 5am. The clock is otherwise unchanged.
Matt says:
put that back with a confused face on... Check one of the windows
Skillasaur says:
You return the clock to it's position on the mantlepeice with confusion. You go to the nearest window and check out of it.
Skillasaur says:
It's very dark, but in the distance you can see traces of light, and what appear to be the suillhoutes of mountains.
Skillasaur says:
There is also a blueish aura over the mountaintops
Matt says:
try to open it.
Skillasaur says:
You examine the window for openings but there appear to be none.
Matt says:
turn the clock to atleast 10am then check out the same window
Skillasaur says:
You return to the clock and change the time to 10am. Checking out the window now it appears to be broad daylight. You can see you're in some sort of snowy valley. The mountains surrounding you remind you of wilderness documentaries.
Skillasaur says:
As you watch suddenly a claw hits the window. You recoil in fright but the claw doesn't break the window. There appears to be a bear outside.
Matt says:
Step away slowly and check the TV
Skillasaur says:
You back away slowly from the obviously enraged creature on the other side of the glass. Weirdly the television now shows nothing at all.
Matt says:
Check pockets of jacket for anything already in it.
Skillasaur says:
You check your inventory:

Key
Handbook
Knife

Matt says:
Use the knife to cut the cushions open on the armchair
Skillasaur says:
You feel angry at your cowardness facing the bear and feel the necessity to take it out on the comfortable armchair, which nestled you unquestioningly whilst you were asleep.
Skillasaur says:
You slit open the cushion on the seat to reveal a lot of padding.
Matt says:
search through the padding
Skillasaur says:
You search through the padding but it appears your violence was ineffective at providing you with any new goodies.
Matt says:
Hug the cusion and cry
Skillasaur says:
You weep for your crimes, repenting that you never meant harm. You feel marginally better.
Matt says:
Check a different window
Skillasaur says:
You check a different window. There seems to be one window per wall of the room, which if you hadn't noticed there was no door would probably have seemed strange.
Skillasaur says:
Each window seems to show an identicle view.
Matt says:
A BEAR IN EACH WINDOW?
Matt says:
cower in the corner
Skillasaur says:
The bear receeded from view after scaring you.
Skillasaur says:
The windows show an identicle view of the mountainside.
Matt says:
Examine the room now it is brighter
Skillasaur says:
You can only speculate that the bear is hiding at some point where the windows can't see.
Skillasaur says:
You examine the room once again. There is packing foam and padding everywhere. There is a TV which appears to be off in the centre of the room. There is a massacred armchair. There is a two-shelf bookcase. There is an empty box. There is a fireplace with mantlepeice and clock.
Matt says:
Check in the fireplace
Skillasaur says:
You check the fireplace below the mantlepeice. There is little in the way of firewood, but some small embers still burn. The back of the fireplace is covered in soot from use.
Matt says:
Ponder
Skillasaur says:
You ponder, as is your want at times like these. Your mind thinks back to your days as a school lad. It was all books, books, books back then.
Matt says:
Check the top shelf of the bookshelf
Skillasaur says:
On the top shelf of the bookshelf there are rows of dusty volumes. A coulple catch your eye. "Stem cells and you." "A treaty with the murderer" "Preserving the natural world"
Matt says:
Check stem cells and you
Skillasaur says:
You flick through the book.

"...amoung one of the most interesting aspects of stem-cell research is the prospect of being able to manipulate these cells in such a way that they can be used to restore growth to areas long dead. Amoung the possible applications is scalp and hair tissues, organ and limb cells and posssibly even entire bodies..."
Skillasaur says:
You lose interest.
Matt says:
Check A treater with the murderer
Skillasaur says:
"...The nameless ones they were at first. Nameless horrors who took people, in their sleep, from their workplace. Some even disappeared in crowded rooms never to be seen again. Eventually it was all discovered, yet dispite this the activities continue to this day. Some have even criticised world governments for supporting this barbaric act of murder and what is laughably defended as "sport", however these people rarely are heard from more than once..."
Matt says:
read the last book that grabbed my intereest
Skillasaur says:
You read "preserving the natural world".

At first glance this book is a pretty standard book about the preservation of wildlife and the environment but as you read on it appears it has a much more specific area of interest. "Bears, though large and ferocious are generally passive at night, prefering the darkness to hunt..." The rest of the paragraph is covered by a hurried scrawl which reads
Skillasaur says:
"NOT TRUE HERE. DO NOT LISTEN"
Matt says:
check for more scribbles
Skillasaur says:
You check the rest of the book but it seems untouched. Whoever the annoynamous ammender was, he was not very prolific.
Matt says:
turn the clock to midnight
Skillasaur says:
You turn the clock clockwise to midnight. As you turn you note the light fading from the windows.
Skillasaur says:
As you reach 9pm the television suddenly starts spewing static again.
Skillasaur says:
As you reach eleven you hear a scratching and scrawling at the fireplace.
Skillasaur says:
Continue y/n?
Matt says:
N
Skillasaur says:
You stop.
Matt says:
Wield the knife and check the fireplace
Skillasaur says:
You check the fireplace, whislt holding your knife cautiously.
Skillasaur says:
It appears untouched but you can hear distant sounds of scratching and rubbing.
Matt says:
dig through firewood and things
Skillasaur says:
Although there are only embers burning in the fireplace you imagine you'd still probably hurt yourself rummaging through them
Matt says:
check the windows
Skillasaur says:
It's pitch-black outside. The darkness seems somehow oppressive, as if it's actually pressing on the panes of the windows.
Matt says:
check the TV
Skillasaur says:
The TV seems normal, as normal as this TV is. There is a constant static which sends flickering light around the room.
Matt says:
stab it
Skillasaur says:
You considering stabbing the TV with your knife. Where would you like to stab it?
Matt says:
through the top
Skillasaur says:
You stab the top of the TV with your knife, cutting easily through the thin plastic cover.
Matt says:
cut a hole to look through
Skillasaur says:
You cut a hole to look through the top of the TV. You can see the backlit screen through the hole but little else.
Matt says:
examine the hintbook
Skillasaur says:
The hintbook appears to be a note-book style book. Curiously it seems all pages are black except for the first one.
Matt says:
read the first one
Skillasaur says:
To employ the god
Read alloud
Your question here

If he is kind
He will answer all
But if not he will just take
Matt says:
what is the meaning of the TV
Skillasaur says:
You think "What is the meaning of the TV" To yourself.
Matt says:
Say what is the meaning of the TV >O
Skillasaur says:
Immediately the handbook's pages flutter in your hands until they open to a page with text on
Skillasaur says:
"There's nothing good on at this time of night."
Matt says:
Pick up the clock and carry it to the TV
Skillasaur says:
You take the clock to the tv.
Matt says:
widn the clock forwards hour by hour, whilst focusing on the TV
Skillasaur says:
You wind the clock forwards and immediately notice a changeing style in the tv.
Skillasaur says:
The static twists and contorts itself as you twist.
Skillasaur says:
At times you imagine you can see shapes or colours in the mist but you see nothing solid.
Skillasaur says:
Continue y/n?
Matt says:
Y
Skillasaur says:
You continue turning and as the clock reaches 10 to midnight the static flickers and turns red and black.
Skillasaur says:
Continue y/n?
Matt says:
N
Skillasaur says:
You stop.
Matt says:
Watch the TV
Skillasaur says:
You watch the static which now bathes the room in a red glow.
Skillasaur says:
Nothing happens but you swear you can see something hidden in the static.
Matt says:
press face against screen
Skillasaur says:
You peer closer to the screen, face touching.
Skillasaur says:
After staring for a while you feel you recognise a pattern, certain lines forming a shape every now and then, but you cannot work out what it is.
Matt says:
wind the clow slowly whilst watching
Skillasaur says:
You inch the clock forward a minute or so. The shape you can see seems to becomming more clearer every minute.
Matt says:
Keep going
Skillasaur says:
You wind the clock forwards to 5 minutes to midnight. You start to see an almost swoshing motion in the static, as if the static itself is being distorted.
Matt says:
keep goiiinhh
Matt says:
going*
Skillasaur says:
You wind the clock further but cannot see any significant changes... the next minute is midnight. Continue Y/N?
Matt says:
Y
Skillasaur says:
You wind the clock forward to midnight. Suddenly the clock lets out a loud, gong-like chime which shocks you. You drop the clock and it hits the floor. Suddenly a blast of light strikes from all four windows followed by a crackle of electricity.
Skillasaur says:
You see white beams of energy surge towards the television, temporarily blinding you.
Skillasaur says:
Once you blindness clears you find the room desolated. The windows have all cracked and the glass seems to have torn the wallpaper all around you.
Skillasaur says:
The television now emmits and errie pulsing sound and displays and image of some form of red liquid swirling around against a black background.
Skillasaur says:
As you recover you hear a grinding noise coming from the fireplace.
Matt says:
check the fireplace
Skillasaur says:
You turn your attention immediately to the fireplace. As you watch you see the stones shake and shudder under some unseen force.
Matt says:
keep watching
Skillasaur says:
You keep watching and suddenly some stones dislodge from the wall and the entire fireplace swings open to reveal a dark passageway. You hear a roar from within.
Matt says:
Turn the clock to daytime (miday)
Skillasaur says:
You examine the clock to find it's shattered on the floor. The plastic seems to have broken off in chunks and clockwork peices litter the floor.
Matt says:
collect pieces and fix it
Skillasaur says:
You collect the peices to the clock and attempt a repair, unfortunately whoever rolled your stats at the beginning of this adventure neglected to give you either the repair or clockwork mastery abilities, therefore you attempt ends in failure.
Matt says:
Crawl in the hole
Skillasaur says:
You crawl in the passageway.
Skillasaur says:
It's dark in here.
Matt says:
Keep going
Skillasaur says:
The passageway turns out to be a small semi-circular room, with spiral staircase heading downwards. The walls are stone covered in thin moss.
Matt says:
go downstairs
Skillasaur says:
You head down the stone staircase. The steady pulsing fades from you ears. You are currently feelings your way in the dark.
Skillasaur says:
continue Y/N?
Matt says:
Y
Skillasaur says:
You continue down further. As your eyes start to adjust to the darkness you realise that the moss covering the walls is slightly luminescent, allowing for some small light.
Skillasaur says:
Eventually you come to the foot of the staircase.
Skillasaur says:
Ahead of you lies a passageway.
Matt says:
Examine surroundings
Skillasaur says:
You are at the bottom of a spiral stone staircase. There is some form of luminescent moss growing on the walls. There is a slight smell of damp.
Matt says:
collect some moss
Skillasaur says:
You pick some moss off the walls, but without a container you see little reason to collect it.
Matt says:
To hold it
Skillasaur says:
You hold the moss gingerly.
Matt says:
Walk down the corridor
Skillasaur says:
You walk further down the passageway. The moss you are carrying does little to help you. Without the additional moss on the walls you would not be able to see a thing.
Skillasaur says:
Eventually you come to a dead end.
Matt says:
throw the moss on the floor with a "bleurgh" face
Skillasaur says:
You throw the moss on the floor. The world approves of your action, but you shall never know that it does.
Matt says:
feel around the wall
Skillasaur says:
Feeling around the walls of the dead end you notice that one area of the wall is slightly indented. About shoulder height, there is a cavity about head height and width in the wall.
Matt says:
push the indentired one
Skillasaur says:
You feel around in the indent but nothing moves.
Matt says:
look through the cavity
Skillasaur says:
It is too dark to see far, but you judge there to be a roughly rectangular hole in the wall, as if a row of stones were missing. At the back of this hole are more stones, however.
Matt says:
Try to pull extra stones out from around the cavity
Skillasaur says:
You try the cornerstones first but they refuse to budge. As you try the bottom stones you feel some movement, but the rest are lodged in tightly
Matt says:
Save slot 1
Skillasaur says:
Saved.

muddasheep
February 18th 2009, 08:50:33
Fantastic! :D Finally the series has returned! ^^

I would've enjoyed learning a bit more about the room's purpose, the bear, the clock, and the TV. But hey, it's not over yet. ^^

Love the hint book! ;D

H4ndy
February 19th 2009, 19:34:51
Great text, enjoyed it! Do you think of the story "live" or do you prepare it before play?

Funnycreature
February 21st 2009, 16:21:31
Really interesting, very original idea

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