
![]() |
![]() | |||
Dear players! HUH?! I thought this WASN'T just a game?! - When dismantling traps the crafter of the trap will now get a compensation, which depends on the remaining durability (of course, if you're the crafter of the trap you won't get anything from yourself) .
- Removed fixcosts in all calculations of traps which you have crafted yourself, because those fixcosts aren't really fixcosts since you don't lose this money. Bug fixed: Now you actually don't lose this money anymore. - The word "messages" in the messages overview ("No new messages.") is now a direct link to the received messages. And an annoyed "MEOOW!" from my cat! See you again! muddasheep BombVictims2 Status: 50% |
||||
![]() |
![]() |
![]() |
| View Comments (5) | Search |
| Recent news: |
| (January 13th 2006) Beta 1012.34a Dear sadists, update time! - Thanks to vampire1402, yo(...) |
| (January 12th 2006) He did it again! Dear sadists, further improvements (or the opposite) have(...) |
| (January 08th 2006) Major Changes! Hello again! - The experience points you get from creatur(...) |
| (January 06th 2006) Adjustments (Update!) Dear readers, the price of contracts/traps now depends on(...) |
| (January 04th 2006) Apology As 1% of this community might have noticed, I wasn't here fo(...) |







.







