Dear sadists, these are very heavy changes. First of all, I've changed the budget calculation. It's now more based on your daily kills than on your total kills, which has caused quite a few exponential problems in the past. Which means that you should get less money than before. The new budget formula is: 1000 + (Level * 1000) + Kills of Actual Day * 2 I've also changed the experience system. It's now based on your success of the institute. Which means: you have a goal to achieve. If you achieve this goal you get a few XP, if you get even more kills as necessary then you get a little bonus. If you get less kills than the day before (this also includes missed days usage!!) you get only half of the XP you could've gained. To totally confuse you now I've added a general overview page for the next day. I still have to make a graphical menu button for it, though. I hope you get along with those changes. Any exponential problems should be fixed now. I've also heard about a menu bug floating around. If you experience any menu problems click on "Visit your institute", then go to the address bar in your browser and change phq_main to phq_edit (make sure that your sessionid is included behind phq_edit.cgi!) and press enter. Now you can change your menu back to normal. Once again I hope you still enjoy being here. muddasheep |
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