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Another HTD Update
By muddasheep, January 26th 2004, 11:57:46

Dear sadists,

I've fixed a few bugs in the score calculation. Deaths were not counted like they were actually supposed to and upgrades in Origins weren't counted at all.

I've also added some history functions (construction, destruction, infection, starting points and occupations) and increased the history limit from 100 to 200.

And something very important: If you attack someone with a Double Membrane you get killed! You can still kill a Double Membrane with a Static Electricity.

And please: Everyone out there who doesn't have a clue what's going on in HTD: Read the manual. I know it's quite complex, but you'll get the idea. (: By the way, once again:

The goal of HTD is to kill as many other players as possible and to take over many wounds and enemy origins!

muddasheep

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